01First watch once at normal playback speed
Watch the complete result with sound before pausing. Note any moment where the ball seems to jump position, an arm changes abruptly or a character stops being recognizable. Then inspect those moments more closely. A checklist can help you evaluate an output; it does not establish that the template has already passed a creative-quality test.
02At the gather: find one ball and its supporting hand
Look at the last clear moment before the jump. Can you follow the same basketball from the approach into the carry? Check for a duplicate ball, a hand merging with its surface or a sudden size change. If the ball is briefly hidden by the body, compare the frames immediately before and after that occlusion instead of treating every hidden frame as an error.
03During the contest: separate the two characters
The defender raises both arms while the dunker brings the ball upward. Track each character’s face, outfit and arms through their overlap. A hand can legitimately disappear behind the other body; it should return in a plausible position. Watch for a change of identity between roles, an extra visible limb or a clothing color that transfers from one character to the other.
04At the rim: follow the basketball through the basket
Review the approach to the rim and the first clear frame after the ball passes it. The basketball should follow a coherent path, rather than teleporting to the opposite side of the backboard or changing into part of the net. Judge the visible sequence together: a single blurred frame at fast contact is different from a persistent discontinuity.
05At the landing: check that the same pair returns
Compare the descending characters with their appearance before the jump. Inspect head shape, hair or ears, outfit and the relative placement of the bodies. Check that hands become distinct again after the overlap. The final reaction is part of the reference, so do not stop your review as soon as the ball reaches the basket.
06Record the issue before deciding to try again
Write the role, approximate time and visible issue, for example “defender, descent, sleeve changes color.” Separate a photo concern from a motion concern: clearer outfit visibility might address ambiguous clothing, but does not guarantee a fix for ball physics. Review any new attempt’s quote before submitting. No sample result or measured failure rate is implied by this checklist.